Halo a lot of info

Representatives from Bungie have given a rather extensive interview about the upcoming beta launch of Halo Reach, explaining how the game is going to work and how extensive the reach (hur hur) of the game is going to be. According to the company they expect to have more than three million users when it goes online on 3 May, which would easily eclipse the official launches of most games.

The interview with the Seattle Times also reveals the thinking behind the title, and reveals that there will not be any Natal support for the title. Which is fair enough, given that Natal isn’t out yet.

‘My expectation is it could be upwards of three million people (on launch day),’ said Bungie community boss Brian Jarrard. ‘I think that's a fairly conservative estimate. Certainly there will never be a console beta of this magnitude.

‘Reach was designed from the ground up to use the traditional controller. We don't have any plans to employ Natal. There's two things going on. First, practically speaking, Natal didn't exist until Reach was already two years into development. That alone creates issues. Secondly, it's not the type of control experience that we think lends itself to this type of game. We're comfortable with it; Microsoft is, too.

‘Natal has unique experiences to offer that are different than what Reach has to offer. Reach is very much a core, twitch game that really does rely on something that millions of people have spent about 10 years getting accustomed to, so we're not looking to reinvent that right now.’

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