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A b*ll*cking waste of space

Have you got a PSP? Do you like it, or are you a little bit disappointed that you didn’t buy yourself an iPhone instead? One person who doesn’t like it is Gavin Cheshire, Codemasters’ vice-president, who says that he found it so hard to make stuff for it that it was a ‘bollocking waste of space. Not only that, but it and its successor, the PSP Go, have got such a pants user experience that it will eventually be crushed by Apple’s portable juggernaut.

‘Well, speaking as a person who bought a PSP, the problem was that I always thought, because it was a better screen than iPod's, that I'd be doing more with it,’ said Cheshire to gaming bible Edge. ‘But it was such a bollocking useless waste of space; just getting stuff on it was ridiculous. That was its downfall.

‘Relatively speaking, we didn't do too badly on F1 PSP. But regarding the future, I think they've got - well... no. PSP Go's a lovely device, really smart, but our senior VP bought one the day it came out and has a great story, because he ended up on some customer support line just trying to do basic stuff.

‘He had to re-download his software, do an immediate firmware update, and that's your user experience. Sony just hasn't got it right. Stuff like that will make people leave it alone.’ There you go: your device is rubbish and you should feel cheated every time you turn it on.

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